About
I am a Texture and Visual Effects Artist with a strong foundation in digital art and VFX principles. Programs used include Maya, Nuke, Z Brush, Adobe Substance 3D, Adobe After Effects, Adobe Photoshop, Adobe Premiere, and Adobe Illustrator. I am currently a student at the Academy of Art University and I enjoy working on assignments where the end goal is to create a convincing integration of elements and textures in a scene.